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VR, AR & XR

Meta VR Glasses

Virtual reality in the shape of glasses: around 100 grams on your nose, compute and battery in a puck for your pocket. Launching spring 2027.

A VR headset in the form of glasses

With Meta VR Glasses, Meta wants to free virtual reality from the helmet. Unveiled on 23 September 2026 at Meta Connect, the glasses weigh around 100 grams – roughly a fifth of a Meta Quest 3 – and do without a head strap. The trick is a split design: processor, storage and battery sit in a puck that goes in your pocket or clips to your clothing. A thin cable supplies the glasses with power and picture.

Behind pancake lenses sit two micro-OLED displays with 2,412 × 2,288 pixels per eye, 120 Hz and HDR – Meta calls it the “5K Infinite Display”. The glasses are the first VR device to be IMAX Enhanced certified, support Dolby Vision and carry Dolby Atmos spatial audio in the frame. Control is by gaze, hand gestures and voice via Meta AI; controllers are optional.

The sides stay open: you see the real surroundings to the left, right and below, and colour passthrough brings them into view when needed. The glasses run the same operating system as Quest 3 and play its content. For video calls, Meta is debuting “Hologram” here: a photorealistic avatar that carries your facial expressions in real time – in WhatsApp and Zoom, for example.

Use cases

01
VR for first-timers

Lowers the threshold: people put on 100-gram glasses more readily than a headset – no head strap, no flattened hair and no shutting yourself off from the room.

02
Mobile workspace

Several virtual screens, plus a keyboard and touchpad on any table surface: shows what a private workspace on a train, in a hotel or in a lounge can look like – connected to a Windows PC or Mac, with no one reading over your shoulder.

03
Longer VR training sessions

Where a heavy headset starts to press after a while, the glasses stay on: at around 100 grams, VR training can run longer than a single practice session – safety briefings or process training, for example.

Specifications
LaunchSpring 2027 (announced 23 Sep 2026)
Weightapprox. 100 g (glasses), approx. 300 g (puck)
Display2 × micro-OLED, 2,412 × 2,288 pixels per eye, 120 Hz, HDR
Field of viewapprox. 70° × 66°
ProcessorQualcomm Snapdragon Reality Elite (in the puck)
Storage12 GB RAM, 128 GB, microSD slot
BatteryUp to 3 h media playback, 45 W fast charging
ControlsEyes, hand gestures, voice; controllers optional
AudioDolby Atmos in the frame
PortsUSB-C (DisplayPort) on the puck
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